and new media artist
Critical historical practice
with games and tech
Replicast Art Studios, Sheffield
I am an artist, researcher, and critic. My practice focuses on videogames, but also involves other forms of media art and (mis)uses of technology, including livecoding music, hardware hacking, and glitch art. I like to work with toxic garbage, be that through recycling old computers that were destined for landfill, or through recontextualising trauma in history and ethnography.